Archiv 1. dubna 2015

Dolphin Progress Report: March 2015

Progressreportheader-March2015.jpg


Console add-ons and linking emulation are almost always difficult tasks. Worse yet, availability, software support, cost, and even popularity can limit the ability to get these hardware add-ons documented and emulated. While their are numerous examples spanning tons of consoles and their respective emulators, this month, we're talking about GameCube to Game Boy Advance Connectivity.

Timings and synchronization are a given on real hardware; games know how it's going to work and many expect it to always work perfectly. When it doesn't? Certain games break. Now imagine a …

Čtěte dál

Tento článek můžete probírat v jeho vláknu fóra.

Předchozí den

9. března 2015

Následující den

25. dubna 2015

Archiv