4.0-145 6 let v minulosti Merge branch 'master' into dc-netplay
4.0-84 6 let v minulosti Fix freeze on close - bFF_GPReadEnable was not enough to stop SyncGPU.
4.0-83 6 let v minulosti Merge branch 'per-version-gameini' into dc-netplay
4.0-76 6 let v minulosti Merge branch 'master' into dc-netplay
4.0-65 6 let v minulosti Merge branch 'master' into dc-netplay
3.5-2468 6 let v minulosti Merge branch 'reuseaddr' into dc-netplay
3.5-2464 6 let v minulosti Merge branch 'master' into dc-netplay
3.5-2448 6 let v minulosti Perf: Use unordered_map instead of map in very slightly hot function.
3.5-2446 6 let v minulosti Don't sync the GPU if we haven't started yet.
3.5-2445 6 let, 1 měsíc v minulosti Actually, SetCpStatus *does* also need to be called from the CPU thread...
3.5-2444 6 let, 1 měsíc v minulosti Panic about a FIFO overflow in non-deterministic mode.
3.5-2443 6 let, 1 měsíc v minulosti Clean up GatherPipeBursted. Shouldn't actually affect anything.
3.5-2442 6 let, 1 měsíc v minulosti Fix Sunshine in deterministic mode.
3.5-2441 6 let, 1 měsíc v minulosti Turn off FORCE_WHINE_ABOUT_THREADSAFE.
3.5-2440 6 let, 1 měsíc v minulosti Fix the breakpoint fix.
3.5-2439 6 let, 1 měsíc v minulosti Simplify and hopefully correct handling of SET_TOKEN and SET_FINISH.
3.5-2438 6 let, 1 měsíc v minulosti Remove unused variables and functions.
3.5-2437 6 let, 1 měsíc v minulosti Fix freeze on close.
3.5-2436 6 let, 1 měsíc v minulosti Rename SyncGPUAtIdleOnly -> DeterministicGPUSync.
3.5-2435 6 let, 1 měsíc v minulosti Fix missing md5thread.detach()