Verze
3.5-1665
Větev
master
Datum
před 7 lety
Windows x64 Windows x86 Android Mac OS X
Odevzdání
3e697b363ed411cb8bc104900f76f63e1a594019
Autor změny
Ryan Houdek
Popis změny
Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.