3.5-1363 před 7 lety Merge branch 'wii_bb' Adds Balance Board support.
3.5-1351 před 7 lety [Android] Redo the Settings menu, Can now change the CPU Core, dual core setting, and video backend in the settings"
3.5-1350 před 7 lety Removing ISO ini presence requirement for reading movie settings
3.5-1349 před 7 lety [Android] Beginning of setting menu, doesn't do anything yet.
3.5-1348 před 7 lety [Android] Add in the Android Studio project files so one can use Android Studio instead of ADT.
3.5-1347 před 7 lety [Android] Copy over the Dolphin shared library to the Android APK build directory so it doesn't need to be manually copied each time.
3.5-1346 před 7 lety [Android] Qualcomm driver has a bug where it returns an invalid length for GL_INFO_LOG_LENGTH with glGetShaderiv. Qualcomm drivers seem to max out at ~512bytes returned from glGetShaderInfoLog so this...
3.5-1345 před 7 lety [Android] Support DFF files in the interface.
3.5-1344 před 7 lety Merge branch 'ppd' - per pixel depth
3.5-1341 před 7 lety Gameini database update. Fixes issue 6258, Where's Waldo? The Fantastic Journey missing ingame pointer, and Battleship font. Various small changes.
3.5-1340 před 7 lety Fix the integer compare in our GLSL fmod function
3.5-1339 před 7 lety DSPJIT: the shift value must still be loaded into the correct register
3.5-1338 před 7 lety BPMemory: Fix a small documentation mistake from revision 9365187f8942.
3.5-1337 před 7 lety Forced an external exception check on DI interrupts. Fixes Summoner: A Goddess Reborn.
3.5-1336 před 7 lety fix underflow in IndexGenerator::AddFan
3.5-1335 před 7 lety Use SOUNDTOUCH_INTEGER_SAMPLES only on Android build. Some audio backends (i.e. OpenAL) only support floating-point samples.
3.5-1334 před 7 lety BPMemory: Add register documentation for texture source adress and EFB configuration.
3.5-1333 před 7 lety FifoPlayerDlg: Improve navigating through search results.
3.5-1332 před 7 lety [Android] More GLES3 things. Disable Framedumping and MSAA rendering. Remove the HLSL->GLSL shader defines since Qualcomm doesn't support this in their shader compiler. Now they get chosen in our shad...
3.5-1331 před 7 lety [Android] Beginning of GLES3 support.