Verze
3.5-1154
Větev
master
Datum
před 7 lety, 8 měsíci
Windows x64 Windows x86
Odevzdání
eb06c62a6e1f2c5b84a1a11cab269a5e81936f92
Autor změny
Pierre Bourdon
Popis změny
Merge branch 'new-ax-hle'

GC and Wii games using the AX UCode should now work almost perfectly with DSP
HLE. If you get any issue, make sure the "DSP on dedicated thread" option is
disabled, and try setting framelimit to "Audio".

As a side effect, DSP HLE should not desync anymore (making it usable in
netplay and TAS) with AX games.

Conflicts:
	Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.h
	Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AXWii.cpp