Archiv 19. června 2016

Making Dolphin More Productive - Optional Usage Statistics Reporting


With Dolphin 5.0 almost here, we have one last announcement to make. In order to improve user experience in Dolphin, we're going to add a way for users to automatically contribute anonymized information about how Dolphin is running.

One of the chief inefficiencies in Dolphin development is that the team really doesn't get much feedback on how Dolphin is performing in the real world. Our dedicated testers can only do so much with limited hardware, game libraries, and time. On top of that, while fifoci is …

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1. června 2016

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24. června 2016

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